I play a lot of games. It should come as no surprise that a lot of the games I play are also for the iOS, especially considering that I used to run an iOS Game Review site.
Lately, I have been playing a lot of FIFA 11. I’ve been playing the English Premier League as Arsenal and have been completely obliterating everyone in my way. The game itself is really fun, save for a few headache inducing moments, and I genuinely enjoy playing 2-3 matches during my commute.

However, the game causes me pain. Literally.
The game is controlled through a virtual joystick and buttons. This causes my hand to contort into a weird angle and gives me a lot of wrist pain, which is amplified by the fact that I am pretty sure I have carpal tunnel in these bad boys.
This post isn’t a complaint about my pain, rather a request: iOS game designers, or even touch screen game designers in general, please find more fitting ways to control your games on a touch screen device. A non-tactile joystick can become extremely aggravating, mentally and physically, with prolonged usage. It can be non-responsive, it can go the wrong direction, and I often find myself just letting go to let it re-orient itself. It’s difficult to make a sports game without a joystick, I know, but I am sure there is a way.
Touch screen gaming is different from handheld consoles, so let’s try to break convention here and build a more exciting control scheme, shall we?
(If someone wants to recommend sports games to me that use a great way to control the players, please do so in the comments!)
















